![]() ![]() ![]() To do so, you must stand a few paces away from the body (between the first set of wooden cells) and face the body where it lies on the straw. There, use the Axii Sign to calm him so that Triss can heal him. Use intimidation to talk your way onto the boat and to check in on an elven prisoner. With Triss, visit the guards near a barge that has just arrived. You'll meet Triss near the harbor in the town of Flotsam shortly thereafter and your journal notes will update accordingly. Work through the game until you've completed the story quest known as The Kayran in Chapter 1. (LEFT) 'Convince the guards that you should be allowed onto the barge in Flotsam.' (RIGHT) 'You will need to stand a distance away from the prisoner to activate your Axii Sign magic so that he can recover enough to relay valuable information.' ![]()
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